#include "shapes.inc" #include "colors.inc" #include "textures.inc" background{color Gray60} //barth decic //t= (1+Sqrt[5])/2 //w=1 //8 (x^2-t^4 y^2) (y^2-t^4 z^2) (z^2-t^4 x^2)* //(x^4+y^4+z^4-2 x^2 y^2-2 x^2 z^2-2 y^2 z^2)+ //+(3+5t) (x^2+y^2+z^2-w^2)^2 (x^2+y^2+z^2-(2-t) w^2)^2 w^2=0 //decic poly { 10< 0, 0, 0, 0, -54.8328, 0, 0, 375.83, 0, 11.0902, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 485.495, 0, 0, -3209.97, 0, 44.3607, 0, 0, 0, 0, -806.492, 0, 44.3607, 0, -30.6525, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -806.492, 0, 0, 4814.95, 0, 66.541, 0, 0, 0, 0, 4814.95, 0, 133.082, 0, -91.9574, 0, 0, 0, 0, 0, 0, 485.495, 0, 66.541, 0, -91.9574, 0, 29.6525, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 375.83, 0, 0, -3209.97, 0, 44.3607, 0, 0, 0, 0, 4814.95, 0, 133.082, 0, -91.9574, 0, 0, 0, 0, 0, 0, -3209.97, 0, 133.082, 0, -183.915, 0, 59.305, 0, 0, 0, 0, 0, 0, 0, 0, -54.8328, 0, 44.3607, 0, -91.9574, 0, 59.305, 0, -11.7082, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -54.8328, 0, 11.0902, 0, 0, 0, 0, 485.495, 0, 44.3607, 0, -30.6525, 0, 0, 0, 0, 0, 0, -806.492, 0, 66.541, 0, -91.9574, 0, 29.6525, 0, 0, 0, 0, 0, 0, 0, 0, 375.83, 0, 44.3607, 0, -91.9574, 0, 59.305, 0, -11.7082, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11.0902, 0, -30.6525, 0, 29.6525, 0, -11.7082, 0, 1.61803 > scale < 18,18,18> texture { pigment {Plum } finish { phong 1.0 phong_size 10 ambient 0.4 diffuse 0.4 reflection 0.2 } } clipped_by{sphere{<0,0,0>40}} rotate<0,0,0> } /* // Put down plane { y, -20.0 texture { pigment { color Gray40 } finish { ambient 0.0 diffuse 0.4 } } } */ camera { location <50.2, 20.3, -70.5> up <0.0, 1.0, 0.0> right <4/3, 0.0, 0.0> look_at <0.1, 0.1, 0.1> } light_source { <200,500,-100> White spotlight radius 100 falloff 200 point_at <0,0,0> } //light_source { <1000, 300, -1301> color White } light_source { <-101, -41, -131> color White }